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I have a bad feeling about tomorrow's game. Frell.

Uhhh...

Date: 2002-11-08 01:19 pm (UTC)
From: [identity profile] tobin.livejournal.com
Bad feeling how? In game or out of game?

If it's in game:
Yay, we're doomed!

If it's out of game:
Let's talk. :)

Date: 2002-11-08 05:15 pm (UTC)
From: [identity profile] tobin.livejournal.com
Yeah, I understand that. I don't have anything to run right now either. Hell, I don't even know if I'm a good GM. At least you guys know people like playing in your games.

I'd really like to play a good Forgotten Realms game. *sigh*

well...

Date: 2002-11-08 03:05 pm (UTC)
From: [identity profile] gregory-geiger.livejournal.com
is there an option that will fill our needs to play and YOUR need to play (which I totally understand)

if we had another game that was rolling, or on hold, then we could swap out, but that ain't going to work, elli's unavailable.

I don't have any game ready to run right now, plus you have to go through all of that char gen stuff.

That and I don't want to run a game where the players are half interested in the characters. Yes "It's ONLY a game." , but it is also storytelling. True, dynamic, cocreatice storytelling. You have to be interested in the characters, as if they were your friends, or else why would you care one rats ass about what happens to them. (said: who cares if he dies, it's just a game/piece of paper ) You NEED to care, (like how michael was worried about MaoLin. Not SHao, Michael. it was perfect ) or don't play.

I REALLY! miss running CP. but... (read above)

*thinks*

what do you think?

Re: well...

Date: 2002-11-08 03:34 pm (UTC)
From: [identity profile] gregory-geiger.livejournal.com
*nods*

well. hell.
what time do you get home tonight?
can you give me a call?

Re: well...

Date: 2002-11-08 05:11 pm (UTC)
From: [identity profile] tobin.livejournal.com
I care about the situation they're in. I guess I deal with it differently than what you're expecting?

Re: Hoping you'll read as intended.

Date: 2002-11-08 06:42 pm (UTC)
From: [identity profile] tobin.livejournal.com
This is true, but when you're being vague, it's pretty easy for the self-esteem challenged to look at their own faults and bring them to light. ;)

Yeah, I've been accused of being cerebral and playing like-minded characters. I think it arises from a need to be taken seriously and then role-playing in an exaggerated manner to overcome that need. I've brought up quite a few times that I don't think my friends take me seriously, or listen to me. Anyway, whether that be true or not, I think I try to do something like that in game. It's something I'm trying to shy away from, but it's tough.

Also, I don't like talking over people, and a lot of times players think that it's the loudest who gets attention, or they feel that their character must do everything themselves. I've run across this so many times in as many years. I've seen many GMs try to handle it many different ways. I've become more of a passive player as the years have gone by, I'll admit that. Maybe it has to do with not wanting to be in conflict, and to just let the story be told, I don't know. Also, I'm an introverted person. I get quiet in groups, I listen rather than talk. I've grown more so over the years too. Now you got me thinking about this, so maybe I'll go write it out and see where my thoughts lead me.

Well, the impression I give is based on your perception, which I can't discount or really say anything about. I do play games to be with my friends, and I do like certain genres more than others. I can't deny that. Whether or not I care about a game is something that needs to be asked if you can't see it.

I also believe in IC actions and doing what a character would do. It might suck for RP, but it's true to the character and I can't change how I feel about that. Kal running off to Cloud City was true to the PC, sucked for RP, but it was what he does. Dassid going off to send private mails or try to do something with a little intrigue is something he'd do in character. And he HAS discussed his plots with the characters, tried to get their insights. Unfortunately, there hasn't been too much to go on, until recently. Now he's just waiting to hear back from his own intelligence unit while he works with his team to stop the Vong, and foil the Peace Brigade, and a plethora of other stuff we got going. Hell, he's actually kind of curious as to why his newly hired bodyguard is piloting an Imperial craft. I'm hoping that that might come out sooner or later. Will it further the story? I dunno, doubt it. But would it be something that Dassid would do? Of course! I guess it's just something I picked up playing in MU*s for the last 10 years instead of real RP.

As for how he acts about Jedi business. I think Dassid just doesn't know how he can help aside from what he does right now. He has no Jedi skills, he can't sense the Force. Maybe in the future he can, but currently he can't. I have some ideas why that gem's been dormant too. So, he sees "Jedi business" as something he tries to support but knows he won't fully be a part of. That's why he's been a "nimrod" about it. It's like when you and Elli talk about Dr Who. Those who only know a little bit, but haven't watched the shows in aeons, can only smile and listen. Or, as I've done with B5, shown interest. Well, I'm interested in Dr Who too...they should come out on DVD. Dassid's not force sensitive, so there's no point to showing interest. It's not like you can learn it, the force is both talent and skill combined. Now, again, in the future, this could change. And when it does, he'll...well, I've been thinking about that and I don't know how he'd react. It'd definitely be quite a spiritual experience for him, which you got to admit is odd for a Duros. ;)

Re: Hoping you'll read as intended.

Date: 2002-11-08 07:22 pm (UTC)
From: [identity profile] tobin.livejournal.com
Oh, and I hope you read what I wrote as intended. We've hashed this out in a few conversations already, so I'm figuring it'll be taken the right way.

Also, I'm not pointing fingers at anyone in my current group of friends. Hell, in Trevor's game he's faced with similar situations that Michael's faced with now. I'm just saying, this is something I've seen in many many games over many many years. Just my experiences, nothing more.

Re: BTW

Date: 2002-11-08 03:31 pm (UTC)
From: [identity profile] gregory-geiger.livejournal.com
uh...
no.

Long posts are harder to read at work.

just did.
neat.

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